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 Sprays in LFD

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Big_Monkey_Brother

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PostSubject: Sprays in LFD   Mon Dec 15, 2008 3:24 pm

Every jpg I try to import into LFD for use as a spray, no matter how I resize it results in the "please use an image sized at 256, 128, 64 ... blablabla pixels" error popup.

C'mon there's got to be an easier way? What am I doing wrong? Jeez I remember in Counterstrike Source it was so easy to make an image into a spray - I'd just resize it to be 256 tall (or wide, I forget) and it worked. What the heck did Valve change in these newer games?

(BTW TF2 ain't no picnic either)


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Nova

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PostSubject: Re: Sprays in LFD   Mon Dec 15, 2008 3:33 pm

if you can make it in TF2 then just make it there... then import the finished spray into L4D..

if not.. CSS is massively forgiving regarding sprays.. import the pic there and make the spray.. then import the spray into L4D from the CSS folders..

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Ocean_NB
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PostSubject: Re: Sprays in LFD   Mon Dec 15, 2008 3:36 pm

are you making your spray square... I use 256*256 and it works fine.

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PostSubject: Re: Sprays in LFD   Thu Dec 25, 2008 11:13 am

I'll second what everyone else has said and suggest you just make a copy of your TF2 spray (I think its in the "materials\VGUI\logos" folder), and then paste it into the appropriate folder for L4D.
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Scynthus

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PostSubject: Re: Sprays in LFD   Mon Jan 05, 2009 10:51 pm

Another thing you can try is changing the file extension to .bmp or .tga(.) Thats what I had to do for my spray, although the error I had was different. Just throwing it out there.
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Big_Monkey_Brother

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PostSubject: Re: Sprays in LFD   Tue Jan 06, 2009 6:18 am

Yeah every spray I've created I have had to set at 256x256, which seems to have fixed the problem. But not all images have that aspect ratio so I have to matte some pics to a black square that is 256x256, a bit tedious but it works.
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