I'm kind of unimpressed with some of the things with the patch. While I understand balance, I think some of the game has now become predictable (which I thought the idea with this was to do just the opposite). I played on a pub and didn't know that each team got things equally in the same place in the maps, like tanks and such, so a smart team on either side has the advantage. The survivors know to get molotovs and strategize from what they experienced the last round, and if ur a bunch of pansies like the guys I played with before getting unceremoniously kicked were, you wait for a huge section of time to go by since you know the tank is coming before spawning (since the tank spawned just as you got outside of the first house). At least it fixed the burn the tank and run away bs.